These webpages
are the first public announcement regarding PlayersEdition proposals
and e-mail to many potentially interested community members being
sent simultaneously with this publication. It is expected that
dozens of community members will be interested in taking roles
within the development team, that are as yet unaware of this project.

Up to this time, most of the people with input and access to this
document have been SWWISA
members.It was necessary a year ago ( for reasons no longer important
to rehash here ) to have this confidencial at the time, despite
strong feelings by most that this be open for all possible positive
input and participation.

Regardless, it's *public* now and we are soliciting input and
help from anyone interested .. understand , however, that this
is known as remote development/development management , meaning
important team members will need to have a common basic focus
and agreement of goals , and be able to work in a friendly ( or
at least respectful ) way to each other.

This
is/was a tenative list of people in general agreement of going
forward with Players Edition a year ago , there are perhaps as
many as 5 individuals listed that we've not confirmed as completely
interested in the level of participation indicated, and several
individuals that have expressed interest over the last year that
are not listed, only due to that, in the recent decision to revive
this document, the existing core group has not yet had discussion
of their inclusion, and/or not obtained confirmation they wish
to be added to this now public document.

Expect this listed to grow, change and for the roles to be better
defined over the next few weeks.

::
Directorship Group:
Erik 'Flybert' Aamot - Director , MMP Lead, Community Relations.
Chateau
- WebRing
- e-mail
Mitch 'Kessler' Kent - Art Design - Lead, Gameplay Design
Lead. Promised
Land
Gerald 'Uhlan' Todd - Human Resource Management , Modeling.
SWWISA -
webpage
Pat Wilson - Programming Lead , SP Lead. webpage
Cap'n Darwin - Utilities Lead, Ground Objects Content Lead,
Programming. webpage
Rens Groenewegen - MMP Security Lead, MMP Arena Design,
Programming. website
Otto von Stachel - SP design and coordination Hell's
Angels
'Midnight' Mike - Bus.Overview , MMP Design, Terrain
Mesh (new maps) Lead , Modeling.
Steve Farbert - Legal , Historical Lead, SP Design. e-mail
Klay Pijon - MP Server Lead, Programming
Klaus - Server Operations Lead.
Rob 'Mahoney' Eliot - Programming , SP Design

::
Working team:
Wolfgang von Wellhausen - Flight
Modeling, MMP Design
Wilhelm Reinhard - Damage
Modeling
DeltaK - Texture
Artist, SP Design
Paul
Lowengrin - Modeling, MMP Design. GUI design , webpage
Chevelle
- GUI Design
Wings-of-Valor
Jeff 'Beck' Dillman- Modeling, SP Design. webpage
Mark Munro - New SP Theater Design and Implementation.
webpage
Blackjack - Programming
and Design assistance